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App License

Indieground Fonts

Overview

Here you’ll find everything you need to know about the App / Game License, including FAQs, usage guidelines, and the full license agreement.

App License Summary
The App / Game License allows you to embed the font in one single app, game, or software product where the font is used as live text inside an interactive experience. It’s intended for mobile apps, desktop software, games, in-app interfaces, menus, and UI elements. This license is project-based and covers all designers, developers, and collaborators working on that specific product only. The app may be distributed through app stores, platforms, or direct download, provided the font is embedded securely and cannot be extracted or reused. Using the font in additional apps or products requires a new license.

What you CAN do

What you CANNOT do

App License

Frequently Asked Questions

I need to design the logo or title for a videogame or app. What license do I need?

It depends on how the title or logo is used.

  • If the font is used to create the game or app title inside the product (title screen, menus, UI) and in directly related contexts like the app icon, store page, or screenshots, the App / Game License is sufficient.
  • If you plan to register the logo/title as a trademark, you’ll also need a Logo License.
  • For marketing and commercial materials outside the product—such as social posts, ads, posters, packaging, or merchandise—the Commercial / Desktop License applies (as long as you’re delivering finished artwork and not distributing the font file).

In short:

  • Inside the app/game + store presence → App / Game License
  • Trademark registration → App / Game + Logo License
  • Marketing, packaging, merch, ads → Commercial / Desktop License

Can I make the font available in a design tool, template editor, or print-on-demand platform?

No. These types of services are designed to let many different users create their own content using the font. This goes beyond a single project or product and involves making the font accessible to third parties, suppliers, or end users. Because the font becomes part of a shared system rather than a finished design, this use is not covered by standard licenses.
To use the font in design tools, template editors, print-on-demand services, or similar platforms, a Custom License is required. Please contact us to evaluate the setup and find the right solution.

Can multiple people work on the same app or game?

Yes. Designers, developers, and collaborators working on the same product may all use the font under one App / Game License.

Do I need a separate license for each app or game?

Yes. The App / Game License is product-based and applies to one specific app, game, or software title. A new license is required for each additional product. For organizations building multiple apps, games, or software products, the Global Agency License offers a centralized solution covering multiple titles.

Can I use the font in trailers or promotional videos for the app or game?

Yes, if the video is directly related to promoting the app or game itself (such as store trailers, gameplay videos, or launch promos), this use is covered by the App / Game License.

For non-video marketing materials (such as posters, ads, social graphics, or packaging), the Commercial / Desktop License applies.
For TV, cinema, or streaming productions not tied to the app’s distribution, a Broadcast License may be required.

Can I use the font across multiple platforms (iOS, Android, PC, console)?

Yes. The license covers distribution across multiple platforms, as long as it’s the same app or game title.

Can I use the font in DLCs, expansions, or updates?

Yes. DLCs, expansions, patches, and updates are covered, provided they belong to the same licensed product.

Can I use the font in an interactive eBook?

Yes. An interactive eBook is treated like an app or software product, so it’s covered under the App / Game License. This includes app-style books with animations, buttons, quizzes, audio/video controls, or other features that respond to user interaction.

What license do I need for templates, engines, or SDKs?

Templates, engines, SDKs, or reusable systems that allow third-party access to the font are not covered by the App / Game License and require a Custom License. Please contact us to discuss the best solution.

Can users extract or reuse the font from the app or game?

No. The font must be embedded securely so it cannot be extracted, installed, or reused by end users.

App License

End User License Agreement (EULA)

This App / Game Font License Agreement (“Agreement”) is a legal agreement between you (“Licensee”) and Indieground Design (“Licensor”) governing the use of the font software (“Font Software”) within apps, games, and software products. By purchasing, downloading, installing, or using the Font Software under this license, you agree to be bound by the terms of this Agreement. If you do not agree, do not use the Font Software.

1. Grant of License

Licensor grants Licensee a non-exclusive, non-transferable, non-sublicensable license to embed and use the Font Software within one single app, game, or software product, subject to the terms of this Agreement.

This license applies to interactive digital products where the font is rendered as live text inside the software experience.

2. Scope of License (Product-Based)

One App / Game License covers:

  • One single app, game, or software product title, and
  • All platforms and versions of that same product (e.g. iOS, Android, desktop, console).

This license is project-based. All designers, developers, and collaborators working on that specific product only may use the Font Software under this license.

A separate license is required for each additional, unrelated app, game, or software product.

3. Permitted Uses

Under this Agreement, Licensee may:

  • Embed the Font Software in one app, game, or software product.
  • Use the Font Software as live text in UI elements such as menus, buttons, dialogs, HUDs, interfaces, and in-game text.
  • Use the Font Software to design the app or game title as it appears inside the product, including title screens and menus.
  • Display the same title or UI text in directly related contexts such as app icons, store pages, screenshots, and store trailers.
  • Distribute the app or game commercially or for free through app stores, platforms, or direct download.
  • Use the Font Software for updates, patches, expansions, and new versions of the same product.
  • Embed the Font Software securely so it is not accessible or extractable by end users.

4. Logo, Branding, and External Use

This license does not cover use of the Font Software to create a brand logo or trademark identity outside the app or game.

  • If the logo or title is registered as a trademark, a Logo License is required.
  • For marketing and commercial materials outside the product (such as posters, social posts, ads, packaging, or merchandise), a Commercial / Desktop License is required.

5. Prohibited Uses

This Agreement does not allow Licensee to:

  • Use the same license for multiple unrelated apps, games, or software products.
  • Use the Font Software in design tools, editors, platforms, or services that allow third parties to create their own content (including template editors or print-on-demand systems).
  • Distribute, resell, sublicense, rent, or otherwise make the Font Software available as standalone font software.
  • Allow users or third parties to extract, install, or reuse the Font Software.
  • Include the Font Software in templates, SDKs, engines, asset libraries, or systems intended for reuse.
  • Modify the Font Software or create derivative font files.
  • Claim ownership or authorship of the Font Software or typeface design.
  • Use the Font Software in unlawful, misleading, defamatory, infringing, or offensive content.

6. Ownership and Intellectual Property

The Font Software is licensed, not sold. Licensor retains all rights, title, and interest in and to the Font Software, including all intellectual property rights.

Nothing in this Agreement transfers ownership of the Font Software to Licensee.

7. Termination

This Agreement is effective until terminated. Licensor may terminate this Agreement immediately if Licensee breaches any term.

Upon termination, Licensee must cease all use of the Font Software and delete all copies in their possession or control.

8. Disclaimer of Warranties

The Font Software is provided “as is”, without warranties of any kind, express or implied, including warranties of merchantability or fitness for a particular purpose.

9. Limitation of Liability

To the maximum extent permitted by law, Licensor shall not be liable for any indirect, incidental, consequential, or special damages arising from the use or inability to use the Font Software.

Licensor’s total liability under this Agreement shall not exceed the amount paid by Licensee for this license.

10. Governing Law and Jurisdiction

This Agreement shall be governed by and construed in accordance with the laws of Italy, without regard to conflict of law principles. Any disputes shall be subject to the exclusive jurisdiction of the courts of Italy.

11. Entire Agreement

This Agreement constitutes the entire agreement between Licensor and Licensee regarding the App / Game License and supersedes all prior communications or agreements.

If any provision of this Agreement is held unenforceable, the remaining provisions shall remain in full force and effect.

License Comparison

Compare our font licenses at a glance to quickly see what each one covers and choose the best option for your needs.

License Features
Personal
Commercial
Webfont
Ebook
Logo
App
Broadcast
Agency
Personal Projects
Commercial Projects
Full Characters Set
Users
1 User
1 User
Team
Team
Team
Team
Team
Team
Projects
Unlimited
1 Project
1 Website
1 Title
1 Logo
1 Title
1 Title
Unlimited
Used by suppliers
Social Media
Advertising
Merch/Print
Web Embed
App Embed
Trademark
Perpetual
Exclusive License
Font Licenses

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